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Collaborative mathematical inquiry with augmented reality
Linnaeus University, Faculty of Science and Engineering, School of Computer Science, Physics and Mathematics. Halmstad University, Sweden.
2012 (English)In: Research and Practice of Technology Enhanced Learning, ISSN 1793-2068, Vol. 7, no 3, 153-173 p.Article in journal (Refereed) Published
Abstract [en]

In this paper we describe and reflect on the design of a mathematical learning activity developed incollaboration between teachers, researchers and technical developers. By making use of augmentedreality (AR) as a technology supporting augmentation of a real-world projection with computergene-rated images, we have designed an activity that promotes unique action and learningtrajectories. These trajectories require the learners to engage in interactive-constructive actions thatinvolve and stimulate the development of their self-regulatory skills by inviting them to vary andcoordinate across the contextual affordances of the technologies and the physical resources in theclassroom. Our learning activity is designed as a collaborative guided inquiry, implemented in aregular classroom and involved mathematical problem solving in relation to the geometric conceptof scale. In order to successfully complete the activity, the learners are challenged to coordinateaffordances from three distinct referential contexts by involving physical and virtual artifacts. In thedesign process, we identify critical aspects of the activity and embed affordances for correspondingscaffolding actions which turn out to play a crucial role when the activity is implemented with agroup of four 15-year-old students. Although the AR technology has served us well in developingthis particular activity, this specific technology appears to have limited applicability in mathematicseducation beyond geometry. We recommend that future research efforts move beyond AR andconsider the broader context of embodied design with tangible user interfaces, that have recentlyshown great potential for the design of innovative activities for the learning of mathematics.

Place, publisher, year, edition, pages
2012. Vol. 7, no 3, 153-173 p.
Keyword [en]
Augmented reality; design-based research; mathematics education; technology-enhanced
National Category
Other Mathematics
Research subject
Mathematics, Mathematical Education
Identifiers
URN: urn:nbn:se:lnu:diva-23205OAI: oai:DiVA.org:lnu-23205DiVA: diva2:580523
Available from: 2012-12-22 Created: 2012-12-22 Last updated: 2017-12-06Bibliographically approved

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Sollervall, Håkan

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf