lnu.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Creating a software to promote understanding about narrative in children with autism: Reflecting on the design of feedback and opportunities to reason
Hertfordshire University, UK.
Hertfordshire University, UK.ORCID iD: 0000-0003-2446-8727
Hertfordshire University, UK.
Hertfordshire University, UK.
Show others and affiliations
2007 (English)In: IEEE 6th International Conference on Development and Learning, 2007. ICDL 2007., IEEE conference proceedings, 2007, 64-69 p.Conference paper, Published paper (Refereed)
Abstract [en]

TouchStory is a software game that aims at improving the understanding of narrative by children withautism. In fact, the underlying conceptual framework intends to investigate to what extent we can improve the children's understanding of narrative through the introduction of simple game-like tasks that address primitive components of narrative. The game has strong analogies with the concrete, physical world. Our design approach, following our knowledge regarding this particular group of learners, was to'keep things simple', introducing features only if necessary to provide each individual child with a focussed and enjoyable game, from which that particular child may learn about, or absorb, (or become more familiar with) primitive components of narrative. In this paper we concentrate on issues of reward, feedback, and opportunities for reasoning (about the task and/or their own performance) provided bysoftware. We present results from the first 7 visits of an ongoing longitudinal study involving 6 childreneach with a diagnosis of autism. We consider the children's apparent engagement with TouchStory, and in particular, we focus on the strategy each child adopts and consequent feedback from the software. This analysis prompted us to further reflect on the specificities of this group of children and the challenges to create supportive learning environments.

Place, publisher, year, edition, pages
IEEE conference proceedings, 2007. 64-69 p.
Keyword [en]
computer aided instruction, medical computing, paediatrics
National Category
Human Aspects of ICT
Research subject
Social Sciences
Identifiers
URN: urn:nbn:se:lnu:diva-42311DOI: 10.1109/DEVLRN.2007.4354045OAI: oai:DiVA.org:lnu-42311DiVA: diva2:805143
Conference
IEEE 6th International Conference on Development and Learning, 2007. ICDL 2007.
Available from: 2015-04-14 Created: 2015-04-14 Last updated: 2015-08-11Bibliographically approved

Open Access in DiVA

No full text

Other links

Publisher's full text

Search in DiVA

By author/editor
Otero, Nuno
Human Aspects of ICT

Search outside of DiVA

GoogleGoogle Scholar

Altmetric score

Total: 35 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf