In this poster, we describe our initial steps towards understanding how digital public displays in schools can be utilized in order to foster students' curiosity towards scientific topics. More specically, this present work is part of an on-going research project (JuxtaLearn) that aims at provoking students' curiosity in science and technology through creative lmmaking and editing activities. In order to explore the design space concerning digital public displays for schools' contexts we conducted some initial workshops with science teachers in order to elicit their sensitivities towards possible features and interaction techniques, as well as to inquire about expectations and technology adoption.