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Evaluation of enhanced educational experiences using interactive videos and web technologies: pedagogical and architectural considerations
Linnaeus University, Faculty of Technology, Department of computer science and media technology (CM), Department of Media Technology. Holon Institute of Technology, Israel. (CeLeKT)ORCID iD: 0000-0002-6225-6365
Linnaeus University, Faculty of Technology, Department of computer science and media technology (CM), Department of Media Technology. (CeLeKT)ORCID iD: 0000-0002-6937-345X
Holon Institute of Technology, Israel.
Linnaeus University, Faculty of Technology, Department of computer science and media technology (CM), Department of Media Technology. University of Applied Sciences, Germany.ORCID iD: 0000-0001-7072-1063
2016 (English)In: Smart Learning Environments, E-ISSN 2196-7091, Vol. 3, article id 6Article in journal (Refereed) Published
Abstract [en]

Nowadays, teachers and students utilize different ICT devices for conducting innovative and educational activities from anywhere at any time. The enactment of these activities relies on robust communication and computational infrastructures used for supporting technological devices enabling better accessibility to educational resources and pedagogical scaffolds, wherever and whenever necessary. In this paper, we present EDU.Tube: an interactive environment that relies on web and mobile solutions offered to teachers and students for authoring and incorporating educational interactions at specific moments along the time line of occasional YouTube video-clips. The teachers and students could later experience these authored artefacts while interacting from their stationary or mobile devices. We describe our efforts related to the design, deployment and evaluation of an educational activity supported by the EDU.Tube environment. Furthermore, we illustrate the specific teachers’ and students’ efforts practiced along the different phases of this educational activity. The evaluation of this activity and results are presented, followed by a discussion of these findings, as well as some recommendations for future research efforts further elaborating on EDU.Tube’s aspects in relation to learning analytics.

Place, publisher, year, edition, pages
Springer, 2016. Vol. 3, article id 6
National Category
Human Computer Interaction
Research subject
Computer and Information Sciences Computer Science
Identifiers
URN: urn:nbn:se:lnu:diva-49243DOI: 10.1186/s40561-016-0029-zScopus ID: 2-s2.0-85060033109OAI: oai:DiVA.org:lnu-49243DiVA, id: diva2:897179
Available from: 2016-01-25 Created: 2016-01-25 Last updated: 2021-02-04Bibliographically approved
In thesis
1. A Design and Development Approach for Deploying Web and Mobile Applications to Support Collaborative Seamless Learning Activities
Open this publication in new window or tab >>A Design and Development Approach for Deploying Web and Mobile Applications to Support Collaborative Seamless Learning Activities
2016 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

In this thesis I address challenges related to the design, development anddeployment of web and mobile technologies used to support CollaborativeSeamless Learning (CSL) activities practiced across a variety of learningcontexts. The scientific publications at the core of this thesis offer adescription of the research I have performed over the last five years, andcomprise studies involving several hundred users.My research efforts included the elicitations of the requirements for and thedesign of a number of web and mobile tools to support collaborative seamlesslearning activities. A web-based environment called CeLS was developed tosupport the orchestration of CSL activities. It was then expanded to integratemobile solutions, aimed to extend the ability of CeLS to support educationalinteractions performed inside as well as outside physical classroom. Thesemobile solutions were designed to implement learning activities that supportdata collection, personal response systems and interaction with mobile videos.The main aim of the research was to investigate how best to design tools andsystems to support students during the enactment of collaborative seamlesslearning activities, and to provide teachers with artifacts to design and assessthose. Special emphasis has been given to the exploration of approaches thatenhance the flow, reusability and sharing of learner-generated content acrossdifferent learning activities. Several studies were conducted in order to validateand assess these ideas and concepts. Various data collection methods wereused to gather data from different stakeholders during the deployment of thedifferent CSL activities. The outcomes were processed and analyzed resultingin a set of recommendations concerning the design, development anddeployment of web and mobile applications to support collaborative seamlesslearning. A software architecture including various web and mobile integratedcomponents used to support innovative CSL activities is also proposed.

Place, publisher, year, edition, pages
Växjö: Linnaeus University Press, 2016. p. 240
Series
Linnaeus University Dissertations ; 237/2016
Keywords
Seamless Learning, Collaborative Seamless Learning, Seamless Learning, Mobile Learning
National Category
Computer Sciences
Research subject
Computer and Information Sciences Computer Science, Media Technology
Identifiers
urn:nbn:se:lnu:diva-49137 (URN)978-91-87925-93-1 (ISBN)
Public defence
2016-01-15, Myrdal, Building K, 351 95 Växjö, Sweden, Växjö, 09:30 (English)
Opponent
Supervisors
Available from: 2016-01-21 Created: 2016-01-20 Last updated: 2022-03-17Bibliographically approved

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Publisher's full textScopushttp://www.slejournal.com/content/3/1/6/email?from=email

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Kohen-Vacs, DanMilrad, MarceloJansen, Marc

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