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Code Read: Assessing the Programming Skills and Reflections among Digital Humanities Master Students (CT)
Linnéuniversitetet, Fakulteten för konst och humaniora (FKH), Institutionen för kulturvetenskaper (KV).ORCID-id: 0000-0002-1633-9178
Linnéuniversitetet, Fakulteten för teknik (FTK), Institutionen för datavetenskap och medieteknik (DM).ORCID-id: 0000-0002-6937-345X
Linnéuniversitetet, Fakulteten för konst och humaniora (FKH), Institutionen för kulturvetenskaper (KV). Linnéuniversitetet, Kunskapsmiljöer Linné, Digitala transformationer.ORCID-id: 0000-0002-0025-118X
2023 (Engelska)Ingår i: Programming and Data Infrastructure in Digital Humanities: Book of Abstracts, 2023, s. 4-5Konferensbidrag, Muntlig presentation med publicerat abstract (Refereegranskat)
Abstract [en]

Teaching computer programming in the digital humanities (DH) presents a unique challenge given the differentepistemologies at play in such a classroom. The following questions guide our efforts: How do students trained in the humanities respond to computational approaches? What should be the pedagogical priorities? Using the case study of our “Programming for Digital Humanities” master course and following a summary of the decisions leading to the course's present curriculum, this paper presents data derived from the analysis of student coding scripts alongside student reflections from the mentioned above on-line course. Like the DH international master programme at Linnaeus University, the programming course in question is the product of an interdisciplinary team of computer scientists and humanities scholars. This, along with the sensibilities of students with humanities backgrounds, meant confronting different learning cultures (humanities vs computer sciences), approaches to coding (instrumental programming vs exploratory programming), and learning outcomes (programming skills vs computational thinking). The talk begins with a synopsis of the course’s iterative development as it confronted the tensions described above. Following this, the paper analyses the data to examine students' programming strategies and their experience from the 2020 cohort. Text mining and process mining techniques were applied to the codes written by students. Alongside each code script students also submitted a report reflecting on how they approached the task, issues encountered, and any reference sources they used for ”inspiration” when coding. Brennan & Resnick's (2012) framework for assessing computational thinking (CT) was applied to examine the performance of students across various programming tasks. The two dimensions of this framework – computational practices and computational perspectives – were adopted for this analysis, with six sub-themes in total mobilized for the content analysis (Hsieh & Shannon, 2005) of the data. The CT framework was found to be insufficient and was extended with an additional sub-theme to computational practices: generalizing. Despite recognizing the shortcomings of their solutions and their own limits at discovering more optimal/elegant solutions, several students expressed satisfaction with their attempts, and define themas creative practices rather than an instrumental one. The talk concludes on how the gained insights have been used to guide our current efforts that included the development of a series of supplementary lectures series (from a non-computer scientist perspective) on exploratoryp rogramming (Montfort, 2021) as well as to prime students in earlier, non-programming courses to begin familiarizing themselves with code in self-contained exercises.

Ort, förlag, år, upplaga, sidor
2023. s. 4-5
Nationell ämneskategori
Utbildningsvetenskap
Forskningsämne
Pedagogik och Utbildningsvetenskap
Identifikatorer
URN: urn:nbn:se:lnu:diva-135843OAI: oai:DiVA.org:lnu-135843DiVA, id: diva2:1934442
Konferens
EUROCC2 & HPC CHAIR @ U.ÉVORA, Évora, Portugal, 27-29 March, 2023
Tillgänglig från: 2025-02-04 Skapad: 2025-02-04 Senast uppdaterad: 2025-02-04Bibliografiskt granskad

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Kamal, Ahmad M.Milrad, MarceloMohammed, Ahmed Taiye

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Institutionen för kulturvetenskaper (KV)Institutionen för datavetenskap och medieteknik (DM)Digitala transformationer
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