This chapter explores how video game consumables, particularly sweets, embody nostalgia and solastalgia within Project Zomboid. The analysis identifies connections between nostalgia, food items, environmental decay, and the cultural significance of comfort foods in a post-apocalyptic setting. By building on concepts like positive food nostalgia and the role of comfort food, the article argues that sweets and similar consumables are used to evoke a solastalgic longing for a lost society. The study highlights the symbolic and functional roles of consumables in digital narratives, extending the dialogue on ecocriticism and nostalgia in the context of role-playing games.